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Purcell is a serious-entertainment game currently in development by a group of students at Michigan State University. It is a narrative driven puzzle platformer game designed to help players process their grief in a cozy, relaxing context, for audiences 10 and up.
I serve as the producer and project manager of this project. As a team, we use Confluence and Jira to track our progress and document our design process.
It is my responsibility to:
Here are some of our documentation and project management that I put together for the team:
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