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Hamster Havoc is a a quirky, high energy game about a hamster that is on a rampage in a corporate office. Players race around the office in order to cause as much destruction as possible, avoiding obstacles, like the office workers, along the way.
I served as the producer and programmer of this project. I worked on the following:
On the left you can see one of our NPCs. I programmed them to move around the map and knock the player's hamster ball away.
On the right is an example of one of our breaking items. With a combination of scripting in Unity and editing the models in Blender, I was able to set up the items to break on impact with the hamster ball.
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